Less reliable, as there's always a gap between you scouting the target and actually killing it, but you can do this without any fleet or even a second account. This is also viable if you want to use a cloaky ship for a warp in.ģ) Do what Shotgun said: Use a bookmark and just warp to said bookmark. Use this if you think the target might get spooked if you just sit on them. Yes, you really can get away with this.Ģ) Position yourself such that the target is 20km (or some warp-able variant) from you and directly between your ship and some celestial object (like a planet). If you want to kill it, you can get a warp in with a variety of methods.ġ) Sit on the targets face and have the suicide ganker fleet warp to you. Use the passive targeter to get your lock, then scan the ship (a few times, to ensure the intel is as accurate as possible). ![]() Remember that ships in system do not show up on d-scan for three reasons 1) out of range, 2) docked in a station, 3) cloaked/immune. ![]() By comparing the local window with d-scan it is possible to identify potential threats or find enemy ships. Use a non-threating ship, as Shotgun suggested, like a Venture or a barge, fitted with a passive targeter, plus ship scanner. The d-scan can be used to identify uncloaked ships operating in a 14.35 AU bubble around your ship. A big part of your success depends on gettting intel on the target. has granted permission to dscan.io to use EVE Online and all associated logos and designs for promotional and information. Theres something that im missing right? Maybe, i need use probes? But even in a Suicide Gank? For suicide ganks, probes aren't necessary. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. (I see the AutoHotkey method but I could use a few pointers.) Otherwise just looking for pointers on things. How you're gonna gank someone if you can warp to it at 0 distance? lol. My main question is how can I add it to the editor. Look guys, im not asking it, just because i need to know, im asking it, cause, when you find ur target, you cant warp to them. 引用自 dfsjalkfdsjafklasjfdasfjlkj:How ppl can know about how far the target are at? I mean, when you dscan (looking specifically for ships) you can find the targets easly, but, the distance doesnt appear.
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